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Peak Mountain 3

The Red Knight's Romp

FA RH & RW 6/8/20
CREATED 
UPDATED 

Description

About 15-20 ft left of the start(s) of Holy Grail and the "[Redacted]" “Knights“ the ground starts to rise up 5-10 ft to a very minor height-of-land.  5 feet, or so, beyond this minor height of land  should put you directly below a red bolt about 25 ft up. Couldn't decide whether to check this one "sport" or not. If your comfortable on 5.7 friction, the 15-20 ft run-outs of 5.3-5.4 shouldn't be a problem. Take the 1.0 (Red) Camalot, though.  P 1 – Climb easily up to the red bolt, then continue past several bolts (crux) to a ledge about 80 ft up.  (Optional belay on the right)  Make a big-step up-and-left (red bolt) and continue past another bolt and two “holes” (the left hole takes a #1, red, Camalot) to a pine tree belay and rap anchor.  140-150 ft  5.7   At about the level of the 2nd bolt a dike-like feature makes for easier climbing on the right, the route avoids these and climbs the clean face on the left.

If this is your last climb of the day you may want to make a “knight’s move” and traverse horizontally 40-50 ft from the pine tree to the maple tree island and belay there.

Descent- Rap with one rope to the anchor at the right end of the mid-climb ledge, then a 2nd rap to the ground.

Location

See "START" in the description

Protection

7-8 quick draws and an optional #1 Red Camalot