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Peak Mountain 3

The Void

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Description

The Void goes out the left-center part of the cave. Start one move in on

Air Loopis

on a good low rail. Now cross right hand into the upside down dish/pocket on

Pop Goes The Weasel

. From here, move your feet, and make a big and very hard cross to an extremely small three finger pocket that you crimp. This hold is kind of in the middle of nowhere, so it’s easy to find. Now unwind with your right hand to the small credit card crimp that is used on

Center Route

and is an obvious, downward-facing hold. Move your feet, and do a huge move with your left hand to a little gaston slot a couple inches up and right that is in the same rail/crack system as

Center Route’s

big sloper is. It is a fairly positive hold. Now do an easy reach to the deck of cards hold that is the finish for

Center Route

, and match that. Drop off.

This is still a project and is a contrivance but a good one. I would say the grade is anywhere between low V13 to V14. It has really small holds and requires lots of power on this rig.

Location

Start in between the start of

Helicopter

and

Center Route

, and finish on

Center Route

.

Protection

A couple pads and maybe a spotter.