- Edit (TBD)
Ride or Die
Description
Start by common sense and good feels. I found that starting low and wide directly beneath the arete offered the cleanest take off. 5 or 6 moves of beautiful climbing leads to the physical crux. After the crux you gain a good juggy crimp rail. Take a breathe and execute a secondary crux move that is technically easier but slightly more physical. Take a breathe, you still have another boulder problem to do. At this point you should be able to get both feet on the face and start face climbing. Trend up and left via big moves on good crimp-jugs before moving back to the arete with your right hand. Do a committing move to a left hand jug on the lip and top out to the right. Exquisite movement on a gorgeous block.
Location
This problem is located 15 minutes uphill from the Sword. I opted to just list it in the Sword section to reduce clutter but it somehow has moved to the Hourglass boulder. I think it would be more clear if this problem was either moved to the Sword boulder as the directions begin there or if it was its own boulder on MP
Protection
Excellent decision making skills, common sense, endurance, experience, a TR, a sea of pads, walking away. Whatever you choose please make sound decisions. Holds break and so do bones.
Routes in Sword Boulder
- 4Ride or DieV5Bouldering