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MapDescription
Pitch one: Climb out a roof with tech moves on. Cool features. There’s better gear than what appears from the ground. Pitch two: Start up a face, clipping three bolts, then move into a roof. Climb out the roof into an insecure corner to a jug. Wild moves out right lead to a pumpy finish on not so positive holds. Amazing exposure!! Such a killer pitch!
Location
Center of the Cavern
Protection
Gear on first pitch, 11 bolts on second. Fix a rope to Dragon Fish and bring ascenders