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Peak Mountain 3

Scotch and Soda

FA: Layton Kor & Charles Roskosz, 1962FFA: Jim Erickson & Art Higbee, 1973
CREATED 
UPDATED 

Description

One or two pitches.

Scotch & Soda feels like

The Metamorphosis'

big brother, only not quite as nice. Still, it's a good climb with memorable moves, position, and... ahem... excitement. Personally I was less scared leading this than I was leading

The Metamorphosis

for the first time, but that was a year ago. Nevertheless expect significant runouts at 9+/10-.

The climb begins at the apex of the triangle on the south face of the Wind Tower and tackles the obvious A-shaped roof directly. Begin by clipping a piton and performing some very awkward moves to get situated on the polished ramp above the triangle. Once you've turned around on your hands and knees enough times to realize that there's just no easy way, perform a committing stand-up move using an undercling. From this position, you can place a solid yellow Alien or equivalent over your head to protect the next few moves. Climb up into the roof to a good stance with good gear (fixed wires, green Alien at lip), and decipher the roof sequence (hint: the easiest way is NOT the most obvious). This is the hardest move on the route - checking in at about 11b. Follow easier terrain up to a belay at a two-bolt anchor.

Just above the belay is a modern bolt; clip this and head left to a slung stopper and a bad bolt (do not go right towards the two pitons on bulging rock - this is Deutsch Sturheit, 11b VS). Paralleling

The Metamorphosis

, run it out for about 20' on 10- past another two-bolt anchor and yet another modern bolt. This bolt protects some fun, difficult moves - positive holds but steep rock! Continue up and climb either a) left to join

The Metamorphosis

just above its 5.9 mantle (requires more crawling on polished rock) or b) head straight up on fresh terrain (requires climbing on lichen and somewhat crumbly rock).

Protection

Small stoppers, cams through 1.5" - include Aliens or TCU's.